


Other GBs because they appeal to your particular play style. Cape because it is the highest density FP Production. Arc for FP production and because it makes acquiring and leveling all other GBs much much easier and just chasing Arc BPs will get your Medals Expansions. That's when you'll want GBs you see as not appealing now because they allow the highest density of production. You'll get to a point where your city can't take any more Special Buildings no matter how good they are. Your city will be crammed full of Special Buildings, You will, if you haven t already, get to a point where you're svrambling for Expansions for mores Special Buildings, as well as storing or deleting Special Buildings to put in better Special Buildings. The Voyager kind of straddles the line between "situational" and "mediocre". Gaea is arguably the best of these if you're looking for more happiness, but it's still pretty mediocre.ĭynamic Tower, Rain Forest Project, Seed Vault, Atlantis Museum and Blue Galaxy all have their uses, but none are strictly necessary. Atomium used to be good for the guild goods production, but that's lost a lot of value with the whole post-FE guild goods issue and high level Arcs making even more goods its happiness certainly isn't worth the building costs, IMO. Maybe for the happiness in a pacifist city that doesn't need the Traz, but that's about it. The Cape is excellent, as it produces a good number of FP.Īrctic Orangery and Kraken give combat benefits to your city, and make FP as well. Don't bother with the Capitol at this point. Inno is good for providing your population needs, and built the Habitat if you need that many more people.
